/charles/dev/blog

Blog
  • Sep 10, 2026

    Blog Infrastructure

    A brief discussion of the tools I'm using for blogging and newslettering. Also an airing of grievances about those tools.

  • Jul 9, 2026

    Moon Letters

    Moon Letters is a tool for creating fonts / glyphs / scripts for invented languages that can export scripts to OpenType fonts.

  • Jun 11, 2026

    Engineer: The Strange Choices of Sonnet 4.6

    This post is about how much I dislike the choices Claude Sonnet 4.6 made when writing the code for this game.

  • Jun 2, 2026

    Sci-Blam!

    Following from Eruption 2, Sci-Blam! pushes canvas-based rendering from GPT 5.5 a bit further.

  • May 19, 2026

    Eruption 2: Still Smoldering

    Pilot your way out of an erupting volcano while dodging fireballs and rocky pillars. (Built with Codex and GPT 5.5)

  • May 12, 2026

    Mini-Loot: Saved by GPT 5.5

    I tasked GPT 5.5 in Codex with building Mini-Loot. The first iteration was up and running in just under five minutes.

  • May 6, 2026

    Mini-Loot: When it all went wrong

    I decided to give Google's Antigravity a try for this one, with Gemini 3.1 Pro as the model. It did not go well.

  • May 5, 2026

    Dark Fishing

    Explore the ocean, catch strange fish, upgrade your boat. (Built with Cursor in auto mode.)

  • Apr 29, 2026

    Emberroad

    Manage a small party of travelers as they set out from the capital of an empire towards the untamed wilds where they hope to found a new village. (Built with Codex and GPT 5.5)

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